Context 2!

11:41 0 Comments

For the network report for the context two module, I have contacted companies that really inspire me, seeing whether it would be possible to have a work experience placement with them over the summer, or whether I could come in and have a chat. I am still waiting on some replies, although I know they will all be busy with other things. I just really hope they get back to me.

I am also thinking of contacting Bournemouth University about there MA Computer Animation course and maybe someone could give me some feedback on my work and how I could improve and etc.
Phil in the seminar the other week mentioned he knows a woman who works at the University who is a script writer so we thought it would be worth giving her an email, which is also what I plan on doing.

Meanwhile, I have been working on my essay. However I am generally really interested in some work experience regardless to the report. I was planning on contacting companies for a placement, irrelevant to the essay. It would be a great opportunity to experience the industry and work with the companies I inspire.

Anyway, I shall let you know how it goes! Fingers crossed for me.

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Fantasy Olympics

10:16 0 Comments

Rough character designs for the after effects project.

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Robot Sketch

15:21 2 Comments

Today Andy demonstrated how to animate the tutorial robot arm we created over the past week. I really enjoyed animating today and I learnt a hell of a lot in a short space of time. I have still got to finish the animation but I am close to finishing, which is my plan for tomorrow. It has made me think about leaning more towards the animation side of things rather than character modelling for a future career. I enjoy animating and I don't get bored easily :o)

Tonight I have sketched a robot design for 'The Chess Player' project and scanned it onto my computer to show you all, whayy! I'll expand the drawing into its different view points and detail, which then I will blog as soon as possible. I will also show the developments of me modelling the character in 3ds max using screenshots, as I am starting that tomorrow!

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Andre Kutscherauer

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I have found a 3D artist that inspires me for 'The Chess Player' project called Andre Kutscherauer who creates robotic art using 3Ds max Adobe Photoshop. I particularly like a 3D artwork called 'Selfillumination'. I really think I could relate to this within my design ideas. Below are images of the 'Selfillumination'....

















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Project Three!

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Our third project is based on After Effects. For this we have to create an advert which is thirty seconds long for the Olympics, however the sport that we advertise has to be a 'fantasy' sport. For example, shot put underwater.

From discussion of the brief in the previous seminar, I am guessing we have to create a 3D environment and a 2D character but then again I'm also guessing it could be entirely up to you.

So, I have planned my 'fantasy' sport to be 56 000 000 000 metre (googled it) races to mars! I have been sketching some human and alien character designs because I was thinking the race could be Humans Vs Aliens. I am currently working on a storyboard.

Problem: I have left my scanner lead at home in Huddersfield so unfortunately I cannot scan them onto my computer at the moment, however I will go into uni to do it.

On thursday we have to present our idea to the seminar class.

I have made a quick moodboard of images that inspire me.

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Choo Choo!

14:28 0 Comments

To practice our modelling skills for the 'Still Life' project, we were given a toy trains dimenions and from that we had to model the train in 3ds max.












This is my outcome. I like to show screen shots of my models in 3ds max, so you can see the different view points. 















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Numéro Deux!

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Project two is called 'Still Life'. For the brief we have to design, model and render four still life scenes using at least six objects. Influences to be taken into account for this project are photographs, still life images, painter Ralph Goings and visualisation artist Alex Roman.
Ralph Goings is an American artist who composes everyday life's environments. In the 70's, 80's and 90's he produced still life paintings of objects and interiors of fast food restaurants.

"My paintings are about light, about the way things look in their environment and especially about how things look painted.
Form, color and space are at the whim of reality, their discovery and organization is the assignment of the realist painter."

---Ralph Goings -- 1978
http://www.ralphlgoings.com/


















Alex Roman is a visualisation artist who develops growing new creations. He has always tried new and abstract techniques within his art and is constantly experimenting with new styles and new intentions. He not only sells paintings, he has his work printed onto watches to sell and he continues to envolve his ideas.

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'The Chess Player'

03:56 1 Comments

I’ve been working on some 3ds max tutorials to practice modelling for the project ‘The Chess Player’ using YouTube. I’ve started modelling chess pieces, although I might be using a different design for the chess pieces for my final design but I haven’t decided yet.



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Oh yeah!

16:04 0 Comments

First week back at Trent, moving onto the finest pathway... virtual environments! Firstly we have a project called ‘The Chess Player’ which is designing and animating a model of a self-defeating robotic chess game using 3ds max.
Inspiration for this project is the wonderful ‘Geri’s Game’ short film by Pixar. I am currently researching and doodling some ideas that are looking good so far, I will scan these in onto my computer as soon as I’ve tweaked them a little. However I am really looking forward to this project and I’m sure I will learn a hell of a lot!













http://youtu.be/1m7dcbIKvlw

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