Bump!
A bump map makes a hell of a difference when texturing in 3ds max. In todays seminar we learn't how to use the modifier - Unwrap UVW. I also learnt some more about bump mapping, although I did use this a little last year. Below are two screen shots of the bump map I created in today's seminar (I hope you can see it properly on here)...without the bump map |
with the bump map |
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